• Floating above the Plaguelands, the necropolis known as Naxxramas serves as the seat of one of the Lich King's
  most powerful officers, the dreaded lich Kel'Thuzad. Horrors of the past and new terrors yet to be unleashed
  are gathering inside the necropolis as the Lich King's servants prepare their assault. The Scourge marches again...
  Naxxramas is the new 40-man raid dungeon that will present even the most
experienced and powerful players with an epic challenge.

• Adventurers of Azeroth can now quest to upgrade their previous Rare-quality Dungeon set to a new, higher-quality set,
  including epic gear! These tasks include all new boss encounters, so prepare your finest group of dungeon-delvers
and prepare for a challenge!

• Weather has been introduced in the all areas around Azeroth.

• Stable master added to Grom'gol.

• The Spirit of Zandalar will no longer persist through death.

• The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important
strategic positions and resources around Azeroth.
Head out for Silithus and Eastern Plaguelands to engage the enemy on the field!

• Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill.

• The Hexxer's Head is no longer a requirement for the Collection of Heads quest in Zul'Gurub.

• Dire Maul library book quests are no longer repeatable.

• Dozens of new quests and vendors have been added to Light's Hope.

• A new LEGENDARY item quest has been added!

• Aurel Goldleaf at Cenarion Hold in Silithus has a new quest.

• New quests available in Zul'Gurub and Light's Hope Chapel for head and leg resistance enchantments.

• A new quest is available at Cenarion Hold for players who wish to turn in Combat,
Logistics and Tactical Badges for reputation.

• Class specific armor quests given by the Zandalarian trolls of Yojamba Isle no longer require
Bijous or coins for completion.
Armor quests now only require a Primal Hakkari piece and appropriate faction with Zandalar.

• Class specific enchantments given by Zanza the Restless no longer require Arcanum (Librams) from Dire Maul.
The requirements have been changed to items found within Zul'Gurub.
Speak with Zanza the Restless for more information.

• The riding skill has been changed. A riding skill of 75 is now needed to ride level 40 mounts
and a skill of 150 for level 60 mounts.
Those that already have mounts will automatically be granted the appropriate level skill.

• Along with the new Armor Sets, the high-level 5-10 man dungeons have received some changes regarding loot.
Many items have been improved in quality and use. In addition, several epic items,
such as Headmaster's Charge and the Runeblade of Baron Rivendare,
have had their drop rates significantly increased.
In order to preserve the challenge of these dungeons, they have had their instance caps lowered.
Stratholme, Scholomance, and Blackrock Depths now allow a maximum of five players inside,
and Blackrock Spire allows a maximum of ten.

• Relics have been introduced to the game. These are class specific items for Druids, Paladins, and Shaman
which can be equipped in the ranged slot.
Currently there are a handful for each class which can be found scattered throughout Blackrock Depths,
Blackrock Spire, Dire Maul, Scholomance, Stratholme, and The Temple of Ahn'Qiraj.
We hope that you enjoy the first round of available relics and we will continue to add more in future patches.

• Many items in Blackrock Depths, Stratholme, Scholomance, and Blackrock Spire have been re-evaluated and adjusted
to make them more appealing. In addition several new items have been added to all of these instances.

• The following item sets have had their set bonuses adjusted: Valor, Magister's, Lightforge, Shadowcraft,
Dreadmist, Devout, Wildheart, Beaststalker, and Elements.

• All of the hand slot items in the dungeon armor sets are now bind on equip.
The Belt of Valor is also now bind on equip.

• Death's Head Vestment and Wolfrunner Shoes now have stats more appropriate for cloth wearers.

• The Panther Hide Bag from High Priestess Arlokk will no longer take the place of other items.
Instead, this item will now sometimes drop in addition to the normal loot.

• The items below were found to be more powerful than intended and have been tuned to be more in line with their level:
Satyr's Bow, Inventor's Focal Sword, and Scepter of the Unholy.

• The Royal Sceptre of Vek'lor has the proper spell hit chance instead of melee hit chance.

• The Augural Shroud and Spidertank Oilrag now have stats more appropriate for cloth wearers.

• Flavor items from the Stratholme postbox are now listed as poor quality.

• The Black Diamond and Pristine Black Diamond now stack to 20, the same as other gems.

• The Chromatic Boots and Boots of the Fallen Hero have had their stats adjusted.

• Rumsey Rum gained from fishing is no longer soulbound.

• The Innkeeper in Everlook now sells Winter Kimchi.

• An updated set of armor rewards have been added to vendors for Honor ranks 7, 8, and 10.

• The armor rewards for Honor ranks 12 and 13 have been increased in level and stat point allocation.

• New rank 14 weapons have been added! In order to give casters the same diversity of selection that melee currently
enjoy we have added new caster items that are available to be purchased by Grand Marshals and High Warlords.

• Deathdealer's Spaulders were unintentionally given higher stats than they should have had for
an item of their level, this has been corrected.

• The Tome of Divine Right has it's mana regen function changed to the intended On Equip instead of On Use.

• A number of items have had their stacking limits increased including leather, enchanting dust/shards and
rogue poisons/reagents among others.

• Dreamweave Circlet is now a Superior quality item.

• Four new nature resist cloth armor recipes have been added to the merchants at Cenarion Hold
for those with high Cenarion Circle reputation.

• Three new nature resist leather armor recipes have been added to the ghost leatherworker of Silithus
for those with high Cenarion Circle reputation.

• The axesmith weapon Nightfall effect has been changed from -60 resistance to +15% spell damage taken.
Also its speed has been decreased somewhat.

• Three new nature resist plate recipes have been added to the merchants at Cenarion Hold
for those with high Cenarion Circle reputation.

• The Items that summon mounts have been changed in their color/quality.
Items that summon normal mounts are now blue items and items that summon swift mounts are now purple items.

• Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand.

• The Gurubashi Arena event now starts correctly.

• Well travelled explorers may be able to discover an exotic vendor holidaying on a tropical island.

Among other things, he trades in unique goods and services. Check back frequently to see what he's selling.

• Nightfin Snappers can now be fished at night.

The epic VB Longneck is now a permanent item instead of a consumable,
and is no longer sold from the vendor in Silithus.

• Noggenfogger Elixir's cooldown has been decreased from 2 minutes to 5 seconds.

• Loot tables have been corrected for Molten Core, Onyxia and Blackwing Lair.

• Fixed an issue where players were being disconnected.

• Fixed an issue with Rallying cry of the Dragonslayer not going out City Wide.

• Fixed an issue with Spirit of Zandalaar not going out Zone Wide and not persisting through death.

• Increased Min / Max Drop chance of Silithid Carapace Fragment.

• Item stacking has been reverted to Patch 1.12 standard due negative feedback and some minor issues.

• Character's inventory will now saved instantly on receiving an item on epic quality or higher.

• All raid members are now able to see invisible players from same raid instead of group only.

• Rallying Cry of the Dragonslayer should no longer cause a server crash.

• Improve caster NPCs responsiveness by reducing timers.

• Mobs will now spread around your hitbox instead of stacking in front of you.

• Spell systems has been improved for better performance.

• Fix spell haste rounding errors.

• Caster NPCs will now face their target on cast, instead for example firing fireballs in the wrong direction

• Spell range check has been improved and corrected.

• Prevent NPCs pets chasing you forever.

• Amnennar the Coldbringer script has been improved for better performance.

• Correct Rock Elemental snare/root immunity.

• Show Real NPCs and players health values instead of percentages.

• Prevent Mage Armors from stacking.

• It should now be possible to continue quest The Great Masquerade if you don't start the quest
through previous quest hand in.

• Added missing texts and abilities to Isalien for quest In Dreams.

• Quest A Crew Under Fire is now scripted.

• Taming the Beast has been improved and now working correctly.

Dungeons & Battlegrounds
• With Doctor Zum'rah script has been improved for better performance.

• Alterac Valley's mine NPCs faction has been corrected.

• Alterac Valley's mine NPCs should not attack friendly players anylonger.

• Bloated Fish can now be found in floating wreckages.

• It's no longer possible to summon engineer pets as soon as you learn this profession.

• Tons of item prices and level requirements has been corrected.

• Fix some herbal spawn positions.

• Item stacking has been corrected for the current Patch and affect following items...

• Light Leather changed from 20 to 10.
• Medium Leather changed from 20 to 10.
• Heavy Leather changed from 20 to 10.
• Thick Leather changed from 20 to 10.
• Rugged Leather changed from 20 to 10.
• Enchanted Leather changed from 20 to 10.
• Devilsaur Leather changed from 20 to 10.
• Frostsaber Leather changed from 20 to 10.
• Chimera Leather changed from 20 to 10.
• Core Leather changed from 20 to 10.
• Primal Bat Leather changed from 20 to 10.
• Primal Tiger Leather changed from 20 to 10.
• Small Glimmering Shard changed from 20 to 10.
• Large Glimmering Shard changed from 20 to 10.
• Small Glowing Shard changed from 20 to 10.
• Large Glowing Shard changed from 20 to 10.
• Small Radiant Shard changed from 20 to 10.
• Large Radiant Shard changed from 20 to 10.
• Small Brilliant Shard changed from 20 to 10.
• Large Brilliant Shard changed from 20 to 10.
• Strange Dust changed from 20 to 10.
• Soul Dust changed from 20 to 10.
• Vision Dust changed from 20 to 10.
• Dream Dust changed from 20 to 10.
• Illusion Dust changed from 20 to 10.
• Flash Powder changed from 20 to 10.
• Crippling Poison I-II changed from 20 to 10.
• Mind-numbing Poison I-II-III changed from 20 to 10.
• Instant Poison I-II-III-IV-V-VI changed from 20 to 10.
• Deadly Poison I-II-III-IV-V changed from 20 to 10.
• Wound Poison I-II-III-IV changed from 20 to 10.
• Essence of Pain changed from 20 to 10.
• Deathweed changed from 20 to 10.
• Essence of Agony changed from 20 to 10.
• Shadowcat Hide changed from 10 to 5.
• Thick Wolfhide changed from 10 to 5.
• Black Vitriol changed from 20 to 10.
• Un'Goro Soil changed from 20 to 10.
• Blue Power Crystal changed from 100 to 10.
• Green Power Crystal changed from 100 to 10.
• Red Power Crystal changed from 100 to 10.
• Yellow Power Crystal changed from 100 to 10.
• Bloodpetal Sprout changed from 100 to 10.
• Encrypted Twilight Text changed from 250 to 20.
• Nexus Crystal changed from 20 to 10.
• Empty Wrapper changed from 10 to 1.

• The debuff limit has been increased to 16 (from 8).

• The Stranglethorn Fishing Extravaganza is a grand new event set along the coasts of Stranglethorn Vale.
Early on the appointed day, friendly neighborhood goblins will visit Ironforge and Orgrimmar to inform aspiring
anglers of the grand tournament and give instructions. At the appropriate time, the shout will ring out across
Stranglethorn to bait your hooks and cast your lines!

• Something is amiss in the Emerald Dream. Immense dragons with the shimmering emerald scales of the Green Dragonflight
have been sighted guarding the portals at the Great Trees... but these once-noble creatures crawl with a new,
strange menace, not the peace for which Ysera is known. Bring many allies should you dare to confront them;
their powers are formidable and they will not hesitate to crush any who draw near.

• The arid sands of Silithus are shifting. Something is awakening beyond the wall to the south...
Aid the Druids of the Cenarion Circle as they delve into the mysteries of the desert.
Seek answers behind the Twilight Hammer's presence.
Discover more about the alien creatures known as the Silithid as you explore their hives.
Many new endeavors await the high-level adventurer!

• When the decorations of Hallow's End light up Azeroth's cities, you know there's mischief afoot!
Seek special vendors in Orgrimmar or Ironforge and get your hands on treats!
Aid a sick orphan in a little trick-or-treating! Darkcaller Yanka, attending the Forsaken's Wickerman Festival,
and Sergeant Hartman of Southshore are seeking your aid in keeping the enemy out of their holiday affairs.
Are you up to the challenge?

• The Gates of Ahn'Qiraj will house two massive, unique dungeons - the Ruins of Ahn'Qiraj, a 20-man raid dungeon,
and the Temple of Ahn'Qiraj, a 40-man raid dungeon. As players delve deeper into the mysteries of Ahn'Qiraj,
they will discover revelations of the Silithid infestation and their shadowy masters, the Qiraji.
Players will have to complete a world event of massive proportions before they can open the Gates of Ahn'Qiraj.

• Schools of fish have appeared around the world that can be fished from a few times before being fished out.
These schools tend to contain valuable fish types such as Oily Blackmouth or Firefin Snapper. In some places,
wreckage can be fished from for even better rewards.

• Hunter:
• Base pet speed is now standardized for all pets, including legacy pets.

• All hunter pets will now always deal Physical damage for their base attack.

• Battleground "holidays" have been added to Warsong Gulch, Alterac Valley and Arathi Basin.
Holidays occur during most weekends, starting on Thursday night at midnight and continuing until Tuesday morning.
During a holiday, emissaries from that Battleground will be found in the major cities, and honor/faction rewards
for performing objectives in that battleground are increased.

• Join the League of Arathor or the Forsaken Defilers as they battle for the precious resources stockpiled within
the latest Battleground, Arathi Basin! Pitting 15 members of each faction against each other,
the race is on to be the first to 2000 resources, capturing strategic landmarks around the Basin to increase
your team's gain and cripple the enemy. With an all-new set of reputation-based rewards,
there's never been a better time to join the war!

• Each Battleground has an individual turn-in quest associated with its related victory/loss condition.
Upon completion of a Battleground, the winning side will be awarded three Marks of Honor while the losing side
will be awarded one Mark of Honor. Three Marks of Honor may be turned in to the associated questgiver for Honor points
and faction increase. Should players complete this turn-in quest, they will find that the bonus Honor Points for
completion are twice that of normal turn-in conditions (individual).

• A great number of quests and events added to Zul'Gurub.

• A level 50 class quest has been added for all classes.
Trainers in the major cities will let you know where to start your quest.

• Two new quests have been added to Thorium Point in the Searing Gorge for Thorium Brotherhood reputation turnin
for players with neutral faction. You will now be able to turn in Iron and Heavy Leather to increase
your reputation with the Brotherhood.

• A few new quests have been added in Tanaris. Head over to Steamwheedle Port to see if you can help out.

• Old quests have been revised, and several new quests involving the Timbermaw Furbolgs have been added.

• Hidden within the jungles of Stranglethorn, an ancient Troll city full of peril has been uncovered.
Do you have what it takes to delve into its mysteries with a band of hardy explorers?
There's only one way to find out! Zul'Gurub is a high-level, 20-man raid instance with 120 new rare and
epic items to uncover. Adventure awaits!

• There are now Alchemy Labs that are needed by alchemists to make flasks inside of Blackwing Lair.

• We have determined that the defense statistic was being applied to items too liberally,
causing those items to be stronger than they should have been relative to other items of
the same level with different effects. As a result, we have reduced the amount of defense points on all items with
bonuses to defense by approximately 33% in order to bring those items in line with other similar items.

• Proficiency Bonuses have been added to the game. Some sets of equippable items have been added that will give
bonus effects to the player only if they have a specific skill, such as Leatherworking.

• The Lawbringer Paladin Set's Healing Circle effect now only affects your party,
but the range of the heal has been increased to 30 yds.

• The pants and gloves for the Dreadmist, Magister's and Devout sets have had their Agility removed,
and other statistics slightly increased.

• The effect of The Judge's Gavel has been changed to a stun.

• Flarecore Gloves now bind when equipped.

• Flarecore Leggings and Robe now provide a damage bonus to all spells, not just fire spells.

• The duration of the Bonereaver's Edge weapon debuff has been lowered, but the frequency of the effect has been raised.

• Alterac Valley Spring Water now has a minimum level of 55.

• The Marshal's Lamellar Legplates now have the proper strength bonus.

• The Marshal's Silk Gloves now has the Mana Shield improvement effect.

• The Sergeant Major's Silk Cuffs and First Sergeant's Silk Cuffs now have the same amount of stamina.

• Key to the City is now considered Uncommon loot.

• The Amulet and Orb of the Darkmoon have had their stats improved and are now Epic.

• New crafted sets have been added that require reagents found only in Zul'Gurub or through the reputation gained
from adventuring therein.

• Black Lotus is no longer soulbound.

• Blackfury and Black Amnesty now bind when equipped.

• The Mooncloth Robe pattern changed so it displays as white quality instead of blue since it is vendor purchased.

• There is now a Horde cooking recipe that uses Tender Crocolisk Meat found at Brackenwall Village.

• Dark Iron Boots have been added as Blacksmithing plans that require Exalted reputation with the Thorium Brotherhood.

• Cured Rugged Hides now stack to 10 instead of 5.

• All of the Tier 2 Class Armor sets have been updated with new art.

• The Drape of Benediction had the statistics and effects of a Superior quality item, but was an Epic item.
The item has been improved to have the proper Epic stats.

• The effect of the Admiral's Hat has been changed. You can now click the Admiral's Hat to provide yourself with an aura
that gives you and your nearby party members a stamina increase. Taking the hat off will remove the effect.
The Headmaster's Charge item has also been changed in a similar manner.

• Shard of the Flame and Shard of the Scale are now unique.

• The Resurgence Rod now heals more health over time.

• Demonic Rune has been changed to a Good (green) item so it will display the bind on pickup dialogue when looted.

• Additional Tailoring and Blacksmithing recipes can be found in encoded messages found on the members of
the Twilight's Hammer in Silithus.

• Two additional pieces of Dragonscale Leatherworking were added to the Dragonscale Leatherworking Trainer.

• The Blue, Green, and Black Dragonscale Leatherworking Armor pieces are now parts of sets and have set bonuses,
so they should be significantly more desirable.

• Green Dragonscale Armor has slightly reduced spirit and now has a stamina component.

• Ironfeather Armor set bonus has been improved.

• Leatherworking item Murloc Scale Belt improved.

• Leatherworking pattern for Black Whelp Tunic added to vendor in Redridge Mountains.

• All Wild Leather patterns for Leatherworking are now bind on acquire.

• All Wild Leather patterns for Leatherworking no longer have cash value with vendors.

• Enchanter-made wands are now Good (green) quality and have had their damage increased.

• The minimum level for the Artisan First Aid, Artisan Fishing, and Artisan Cooking quest lines has been lowered to 35.

• The Pet Healing effect of the Robe of the Void has been improved.

• Tailors now can make soul bags to hold soul shards. The smallest is a 20-slot bag,
the recipe for which can be purchased in Gadgetzan. The recipe for a 24-slot bag can be found in Scholomance,
and one for an even larger bag can be found in Molten Core. In the main UI,
these soul bags will display how many shards they contain. So long as the soul bags have room,
any soul shards a warlock creates will automatically go into the bag.
The counter on the bag will max out at the number of bag slots even if you have more soul shards in your inventory.

• The Defiler's Talisman and Talisman of Arathor are now available at Friendly reputation.

• Level 48, 38, and 28 versions of the Defiler's Talisman and Talisman of Arathor have been added.

• Two new rewards have been added for reaching Friendly reputation level with the Silverwing Sentinel and
Warsong Outrider factions.

• New caster ring reward added for reaching Exalted status with the Stormpike or Frostwolf factions.

• Superior Health Draughts, Superior Mana Draughts, and Battleground-specific bandages are
now available uniformly at Friendly reputation.

• Major Health Draughts and Major Mana Draughts are now available uniformly at Honored reputation.

• Warsong Gulch and Arathi Basin now offer Battleground-specific rations at Friendly reputation.

• Many of the pieces from the Tier 2 Armor sets have received updated statistics.
The armor sets with the most extensive changes include the Netherwind, Nemesis, and Judgement sets.
Other sets received fewer revisions, or none at all.

• Stormshroud Shoulders have been fixed to be a superior item and have had the stamina on them slightly
increased as well.

• Whistle of the Black War Raptor was changed to Bind on Acquire.

• The Runed Stygian Belt is no longer Unique.

• The Seal of Wrynn, Nogg's Gold Ring, and Talvash's Gold Ring have been improved to be superior items.

• Flamewaker Legplates and Sash of Whispered Secrets improved to have the proper stats of an epic item.

• The Abyssal Plate Gauntlets are now Bind on Equip.

• The Mendicant's Slippers now have the proper amount of stamina for the level of the item.

• Arcanist's Bindings had more resistances than proper for the item, and these were removed.

• Alcor's Sunrazor is now Bind on Equip.

• An Alchemy recipe to Transmute Heart of Fire into three Elemental Fires has been added at the Friendly level
of the Thorium Brotherhood.

• Enchanters can now turn some of their dusts and shards into magical oils.
These oils when applied to weapons add a temporary bonus to magical damage or mana regeneration that stacks
with permanent enchantments. The lower levels of these recipes are found on normal enchanting vendors.
The higher level versions are found on special vendors and are rewards for high Zandalar faction.

• The Enchanting Trainer in Cenarion Hold in Silithus sells some of both new types of enchanting formulae.

• The cooking trainers around the world sell the recipe for Sagefish and Greater Sagefish.
These two fish types can be found in schools in inland areas and provide health and
mana regeneration as well as additional mana regeneration for 15 minutes after eating.